So disappointing was Nexon’s newest brainchild that the company announced to close the game servers in a mere three months after its release, something that has not happened before in Korea for a game of this scale.
On the other side is a game that was proclaimed to overcome the technical limitations of its predecessor - and, according to its catchphrase, become “The Evolution of No.1 FPS” - but turned out to only be a graphic remastering of a game that came out 10 years ago needless to say, it was panned by critics and gamers alike.
On one side is a game released way back in 2005 that still captivates the attention of a significant number of Korean gamers to this day. Welcome to the “short” story of Sudden Attack 2, and how the current gaming industry in Korea led to the demise of a game that may have been doomed before it was even released.
That’s the amount of money a game developing company called Nexon invested over four years to develop their next-generation first-person shooter (FPS) game.